My Game Development Process

 

1. Discovery & Planning

I begin with a short call or written summary. This clarifies your vision. I ask:

  • What’s your game idea?

  • Who is your target audience?

  • What genre, style, and platform do you prefer?

  • What’s your timeline and budget?

I propose tech stacks and workflow strategies next.

 

 

2. Pre-production

 

I document requirements. I sketch rough visuals. I outline mechanics and flow.
We finalize:

  • Game features

  • Art style

  • Audio plans

  • Technical specifications

 

3. Design & Prototyping

I build a basic prototype. It lets us test gameplay early.
We iterate quickly based on feedback.

 

 

 

 

 

4. Production

 

I develop core systems:

  • Input handling

  • Physics and collisions

  • AI and behavior

  • UI and HUD

  • Audio integration

I keep builds playable. I add features incrementally.
Frequent builds let you review progress.

5. Testing & Quality Assurance

I test on different devices. I look for:

  • Crashes

  • Frame drops

  • Visual glitches

  • Input issues

I fix problems fast. I run regression tests before each build.

6. Polish & Optimization

I refine art, UI, audio, and UX. I reduce load times.
I ensure stable performance.
I prepare builds for release across platforms.

7. Deployment & Support

I help you launch on your chosen platform(s).
I support:

  • Store submission

  • Optimization

  • Bug fixes post-launch
    I can also handle updates and expansions.

What sets me apart

  • Efficiency. I hit milestones on time.

  • Flexibility. I scale my approach to your needs.

  • Communication. You get regular and clear updates.

  • Quality. I aim for highly polished, user‑friendly results.

  • Affordability. I offer clear pricing packages.

Ideal clients

I enjoy working with:

  • Indie developers launching a first game.

  • Startups with creative ideas and tight timelines.

  • Educators creating learning tools or mini‑games.

  • Businesses needing gamified experiences.

  • Creators of mobile or VR/AR content.

Examples of projects I can deliver

  • A 2D platformer with responsive controls and smooth animations.

  • A 3D puzzle game with clear mechanics and immersive environments.

  • A multiplayer mobile casual game with clean UI and server sync.

  • A VR experience with intuitive interactions and low latency.

  • A gamified training module for education or corporate use.

Your next step

  1. Send me a short description of your idea.

  2. Let’s schedule a call or exchange initial messages.

  3. I’ll send you a proposal with scope, timeline, and cost.

  4. We kick off once you’re happy with the plan!

Frequently Asked Questions

1. What platforms do you develop for?
I support PC, Mac, iOS, Android, consoles (e.g. Nintendo Switch, PlayStation, Xbox), and VR/AR systems.

2. Do you provide art and sound assets?
I focus on development. If you need art or audio, I can collaborate with trusted artists and composers.

3. What development tools and engines do you use?
I work with Unity, Unreal Engine, Godot, Phaser, and custom C++ frameworks.

4. How much does game development cost?
Costs vary by scope, complexity, and platform. Contact me with your idea and I’ll give you a transparent quote.

5. How do you handle project communication?
I use tools like Slack, Trello, or email. You’ll get regular progress links, builds, and feedback rounds.